Starfield

Wait until you try and build a ship and the ladders and doors just put themselves wherever they want unless you make sure only one part of any living space touches one and only one other living space lol
Outpost and ship building isn’t as intuitive and easy as settlement building in FO4. I dont even understand why outpost are a thing. Carry weight and cargo size on the ships are way too small. I’m still enjoying the game what little time I get to play. The story line is interesting and there’s so many factions you can join.
 
Outpost and ship building isn’t as intuitive and easy as settlement building in FO4. I dont even understand why outpost are a thing. Carry weight and cargo size on the ships are way too small. I’m still enjoying the game what little time I get to play. The story line is interesting and there’s so many factions you can join.
Tonight I'm going to build a base with a ship builder landing pad, warehouse /workshop and a sleep hut on a planet so I can strip most of the 2500 cargo capacity and all the workshops I have off my fat ship and have access to all tbe basic ship parts in one place.

Other than that, bases are sort of useless and as soon as mods for storage capacity are a thing I'll be a happy man.... But I'm on console so it will be a while lol

I wish I could move one of the unlimited storage containers from The Lodge to my base to keep resources and parts in.
 
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Or not. The ridiculously small amount of storage available at a base compared to a ship, compounded by the sheer amount of bugs and jank building a ship has possibly got me putting this aside until it gets many patches.

What's the point of being on land to store all the bloody materials if all the storage containers hold a 1/4 what the ship ones I use do and I can't even just buy them with money. I have to carry even more crap to and from to make a box to hold the crap I already want to stop carrying. I remember I quit playing FO4 until mods for materials handling and storage became a thing. I'd forgotten how bloody annoying the "you need every piece of trash to make anything but we're going to penalize taking every piece of teas" gets.
 
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that's why i'm just loading everything in the ship until it's time to build stuff. i guess. i'm using the "track project" feature, so i know which items to keep on me or put in the hold
 
that's why i'm just loading everything in the ship until it's time to build stuff. i guess. i'm using the "track project" feature, so i know which items to keep on me or put in the hold
My ship has gotten fat doing that, running six big cargo pods and several ship Habs for crafting. I wanted to move that all to a base and make my ship more suited for war but apparently it's easier to build pressurized temperature controlled storage on a tin box hurtling through nothing than building a plastic hut in an empty field with a breathable atmosphere.
 
I just noticed the icon for this skill...

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I’m enjoying the game so far, but much of what y’all have mentioned I agree with.

Cargo is a joke. I can carry 200, and my big ol ship can only carry 400? Yeah you can drop stuff on the floor or put it in boxes, but then remembering where you put stuff sucks.

I built an outpost which was fun, but it has virtually no manageable storage. I can see if you spent a lot of time and thought you could probably manufacture cool stuff…or you could just go whack bad guys and pick it all up as loot drops.

My biggest gripe are the ship controls. On PC the E key is both target lock and “stand up”. So at least once per space fight I find myself just slowly standing up right in the middle of things.

The story and multiple quest lines are fun, but some are just a fast travel game.

The graphics and scenery is pretty awesome, and the flavors of the different towns are cool.

Food is basically worthless and a waste of space, which sucks. Most heal for like 1-5hp…when you have 800 total.

Companions are fun and I enjoy the social aspect of it. Trying to gauge if they are happy or not is cool.

I got wanted once, and have no idea why. And another time I picked up a drug that was illegal, but when I dropped it I didn’t notice it just landed on the floor of my ship and didn’t get left behind. They need a “trash item” option.
 
I got wanted once, and have no idea why. And another time I picked up a drug that was illegal, but when I dropped it I didn’t notice it just landed on the floor of my ship and didn’t get left behind. They need a “trash item” option.
I think they have a jettison option from the cargo hold. I was carrying some contraband and accidentally skipped to a UC planet, they were like "prepare to be scanned" and i was like "lulz no" and skipped right back out to the outpost where i drop my contraband and stolen goods.
 
I think they have a jettison option from the cargo hold. I was carrying some contraband and accidentally skipped to a UC planet, they were like "prepare to be scanned" and i was like "lulz no" and skipped right back out to the outpost where i drop my contraband and stolen goods.
Yeah, I finally saw that. I also got randomly wanted for accidentally stealing something again. All in all, I’m enjoying it.
 
dear jebus that's just asking your processor to catch on fire, every time you load the game
 
How are you guys this far in to the game?

I'm still trying to get some drink ingredients for the bartender at the skyport lounge. I must not be playing it the right way
 
How are you guys this far in to the game?

I'm still trying to get some drink ingredients for the bartender at the skyport lounge. I must not be playing it the right way
Persuasion and bribery my dude. Makes the world your oyster. Also murder. Mostly murder.
 
Persuasion and bribery my dude. Makes the world your oyster. Also murder. Mostly murder.
My build is a big Hoss of a dude, former Neon ganger. Weapons are pistols and shotguns (and oh boy are there some nice shotguns in this game). Currently committing most of my hate crimes with a Magshot but I just got a super ornate Razorback and I can't decide if I want to use it or stick it on my wall.

For shotguns it's really hard to beat a pimped out Big Bang, that thing is a beast with the right muzzle widget.

I've got persuasion and various ship skills cranked so when I can't talk my way out of it, I'm either one shotting folks with a hip fire hand cannon or blasting their ships with the power of particle beans. Quad C class particle beams ended my last ship boss fight it 4 hits.
 
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Anyone else get close to level 40 and consider restarting? I know way more abiut what perks are a waste of time even without perusing all the guides. I didn't realise weapon type (ballistic, laser, em etc) bonus stacks with weapon format (pistol, rifle, shotgun) giving you both sets of perks where there's a crossover. This and having used and modded a ton of weapons would have made a huge difference to what I run with.

Same with character traits and skills, lockpicking is almost always a damp squib and the rewards aren't worth it. Persuasion is gold as are the buying/selling perks. Neon Street Rat has been of limited use, it's mostly an extra dialogue line where you tell folks how it's hard growing up on the mean streets without any payoff.


I feel like I wasted a bunch of time and money trying everything and could focus in a little better and have a less chaotic result by restarting.
 
Now that it seems everyone's over Starfield, anyone playing Phantom Liberty yet?
 
I don't have enough time to play... I preordered Starfield and had it ready to go on day one. In the last 3+ weeks, I've only been able to put about 10 hours into the game.

Honestly, I'm not a fan. I love all the Fallout games and all of the Elder Scrolls games. I put way over 100 hours into Skyrim, alone...

Starfield has clunky controls. The walking, running, combat, and flight all feel off to me.

And, worst of all, the game is just boring.

I'm going to wait a few months and see what gets patched and then give it another try.
 
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